In this blog post, I will be analyzing how Professor Heagney models a 3D human leg compared to how another YT video models a 3D human leg.
Video
This is the video I chose to compare Heagney's work to.
I'm so sorry that it's so freaking big on the screen! I have no idea how to fix it! :(
Analysis
The video started off doing something similar to Heagney, as they first created a cylinder with 6 edges. Instead of deleting the top and the bottom of the cylinder itself, they deleted half the edges on the top and bottom.
Their next courses of action were similar to what Heagney did; they made sure the segments weren't straight up&down, and adjusted the cylinder to be as close as the size of the leg reference frame as possible. I did notice that when they did scale the cylinder to size, they didn't follow the little triangle thing that Heagney talked about in his video.
Instead of modeling one singular leg and making sure it fits both the side and front view of the model, the person modeled 2 separate legs--one that follows the front view and one that follows the back.




